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honor diet

Same text as in-game help honor diet.

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honor diet -- the bagged-blood, no-kill code

Some Vampires choose not to hunt the living. They live on bottled and bagged blood, on evil prey, or on willing donors -- and they refuse to kill for a meal. Benny Lafitte plays it that way; Angel does too. It is a chosen code, not a spell or a cure -- but Cadence (offline Echo life) and soft feed gates do back the choice so townsfolk are not prey by accident.

How you play
  1. buy / drink        bottled blood at the Rat's Nest (safe in guise)
  2. blood groceries    stock a home fridge so you rarely hunt (help blood groceries)
  3. hunt evil / bite   feed on hostiles and evil prey instead of townsfolk
  4. offer / accept     take from a willing player donor (help vampire)
  5. never kill-drain    skip the lethal finish; leave prey alive

Good to know
  Soul frequency (help vampire | help soul): Pure vs Corrupted on score. Reputation (help reputation) is the good / neutral / evil filing axis -- a Vampire can be good reputation without Pure soul.
  Good or neutral Vampires with Pure soul soft-refuse innocents while offline: Cadence struggles with hunger in the room instead of bare-fangs, unless they are critically starved
  (critical hunger, critical fuel, or Frenzy) -- then the Beast can slip.
  The honor_bound trait (Benny; Angel may carry it too) is a deeper vow: Cadence never hunts innocents even then. Friends, ashkin, lovers, and kin are never
  Cadence meals for anyone. Evil prey, bagged blood, and willing donors stay fair game.

  Typed player bites still ask your conscience; the siphon on non-evil human blood still refuses for ensouled-good Vampires (Angel). honor_bound is a chosen code, not ensoulment ontology.

See also: help vampire | help blood groceries | help ashkin | help relationships