ashkin -- Purgatory war-bond Ashkin is for people who walked out of something that should have ended them -- together. Closer than a friend, not family sibling. Dean and Benny use it; any two players can claim it with relate. How you play 1. Earn the scar -- purgatory_scarred on you (plane veteran; Benny / Dean seed with it) 2. ashkin <name> -- or: relate <name> ashkin (blocked until step 1) 3. Mutual tags matter -- both of you must tag each other for soak / road pack 4. Share a room in a fight -- small incoming soak while your ashkin stands with you 5. Board the same car -- mutual ashkin in the park room auto-board as passengers (road pack) 6. Won't leave you behind -- if your ashkin dies, a loyal + reckless or loyal + resolute partner can pull them out of Limbo / the afterlife, same as blood kin (help death) Aliases: ashbound, purgatory_kin Good to know Ashkin rescue works like sibling rescue (help death): a lethal drop with a living mutual ashkin routes to spirit Limbo instead of the clinic, and a loyal + reckless or loyal + resolute ashkin will revive you at the body or strike a crossroads deal / angel pull once your soul is checked in. Only you need the scar to tag ashkin -- your partner does not. The purgatory_scarred flag/trait marks plane veterans (Benny / Dean seed with it). See also: help relationships | help vehicles | help follow | help beckon