invite -- let a player into your locked home (or God demesne) How you play 1. Stand inside your claimed home or on the porch. 2. invite <name> -- they must be at the door or in the house. 3. They walk in. The door stays locked to strangers. No fight. 4. uninvite <name> -- revoke it. Bare uninvite lists guests. Gods standing in their demesne still use invite for realm guests (help domain). Standing friend / family / lover already walks in (help relationships). See also: help lodging | help uninvite | help breakin | help domain