breakin -- kick in a locked home door How you play 1. Stand at the porch or street door of a claimed home. 2. breakin (alias: kickin) 3. A Power check -- fail and the door holds; people inside hear the slam. 4. Success kicks the door, marks you criminal, and household members inside will fight. Invited guests and friends walk in without this (help invite). Haunt / hunt / contract kicks still work for those jobs (help lodging). See also: help lodging | help invite | help lockpick