lockpick -- mechanical picks and electronic bypass clips Subterfuge skill loop with hide, sneak, steal, and pickpocket. Mechanical tumblers use thievery rank. Electronic keypad / mag seals use electronics rank and consume a wire tap kit from your gear bag. How you play 1. lockpick <container> pick a mechanical lock on a box or bag 2. lockpick door <direction> pick a structure door (east, in, out, up, …) 3. pick lock <container> same as lockpick (bare pick still gathers herbs) 4. lockpick clip <container> force electronics clip on a sealed target 5. bypass <container> alias for electronic clip (help craft for kits) Front doors on private homes are barred hospitality, not tumbler locks -- knock, invite, or breakin. Force-open without picks: open <container> (destroys the box). Contract theft jobs: crack lockbox at the target site (help contracts). Training: every attempt bumps thievery or electronics. Bare professions lock <item> still works but lockpick is the primary verb. See also: help thievery | help stealth | help craft