Help · help echo

echo

Same text as in-game help echo.

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echo -- your body stays when you log out (Echo policy hub)

Logging off in Lebanon does not mean vanishing. Your body keeps living in town -- walking to the gym, clocking a shift, getting into trouble -- same as any other townsfolk. Nobody loots a person for going to sleep.

Personality steers taste. Idle steers how you watch. Bare echo steers permission -- favors, homebound pathing, and what Cadence and other people may do with your offline or idle body.

How you play
  1. echo
     Open the gothic policy sheet (where you are, what Cadence is doing, a glance at the rules).
  2. echo life  /  echo work  /  echo risk  /  echo social
     Nested pages. echo work sets gig intensity and which jobs your body will clock.
  3. echo work when-broke
     Default. echo work always keeps grinding. echo work off skips grocery gigs.
     echo contracts and echo cases are their own toggles -- desk work is not a grocery gig.
     echo work allow fast food cook    -- pin a job (spaces are fine)
     echo work deny bartender          -- never clock that role
  4. echo missions / echo haunts / echo travel_leash town|region|open
     Board hunts and house haunts split. The leash is how far Echo may roam; personality traveler is how far you can.
     Setting missions, haunts, dungeon, train, or work off drops a conflicting seek (prefs win).
     echo shop essentials / echo sleep home / echo favors_food off
     echo trade friends / echo drag friends -- trade offer and carry honor those.
     echo attackaccept / echo possessforce / echo thievery / echo hunterduty / echo gossip / echo diary
  5. personality add adventurer  /  favoritejob  /  regimen  /  favorite bar harvelles
     Taste and schedule stay on those verbs (help personality). echo hangout mirrors favorite bar.
     echo profile townie|fighter|hermit applies a one-shot policy preset.
  6. quit
     True offline Echo -- town AI runs you. Or idle to watch while logged in (help idlemode).
     Hurt Echoes go to the clinic when echo clinic is on. Celestials repossess a husk when echo husk is on.

Logout does not delete you. Your body stays in the world as an Echo
(no live connection). look shows (echo).

Personality steers taste (help personality). Idle / autoidle steers how you watch (help idlemode). Bare echo steers permission -- what Cadence and other players may do with your offline / idle body.

     Job preference or gym override
  3. echo                       full policy sheet echo <pref> on|off|<value> set one pref
     echo <pref>                toggle a bool (or report an enum)
     echo reset                 restore defaults
     echo profile townie|fighter|hermit one-shot safe presets (prefs only)
  4. quit                       true offline Echo -- town AI runs you
     Or idle -- watch Cadence while still logged in (help idlemode)
  5. reconnect / idle off       take the body back

Deliberate permanent erase (not logout) is help delete -- password + the word confirm.

Policy groups (bare echo lists live values)
  Opt-ins: voicemail, sparaccept, possessaccept, tattooaccept (short verbs sparaccept / possessaccept / tattooaccept still work)
  Social: favors (plus favors_food / favors_water / favors_help), group, pack (= pack on|off Cadence), rally, talk, greet, gift, trade
  Risk: combat (flee|defend|spar-only) -- whether your Echo starts scraps; mid-fight tactics still run once a fight is on; clinic, wake, drag, rob, crime, sun (shelter|risk)
  Consent: sparaccept, attackaccept, possessaccept, possessforce, thievery (off|friends|anyone)
  Lifestyle: wander (home|normal|restless), work, train, elemental_roam, missions, hunterduty, dungeon, sleep (home|any|floor), shop (essentials|normal), spend (thrifty|normal|generous), homebound (soft|hard), travel (auto|road|air) -- far dispatch road trip vs plane, hangout (none|harvelles|hometown) -- favorite bar while Echo, gossip, diary
  Presence: who (show|idle-tag|hide), look (full|quiet), radio, vehicle
  Origin-shaped: feed (ration|normal|aggressive), trueform, realm (remain|travel), husk

Defaults favor a safe townie Echo: rob/crime off, clinic on, favors on, combat defend, sun shelter. Profiles never change personality traits.

Staff (rare): gm fold <name> vaults an offline Echo out of the live world until login or gm unfold (help gm-mod). If a body has gone unclaimed for weeks, staff may also enable a periodic auto-fold sweep for long-inactive Echoes -- same reversible vault, and it restores in full the moment you log back in.

Staff with gm on still use 'echo <text>' for a room atmosphere line; pref words (voicemail, reset, profile, …) still open this hub.

Town life continues: needs, shops, gym. Echoes auto-train Path defaults at a training room unless echo train off. Adventurer taste still needs echo missions / dungeon on to leave town for Bobby hunts and the Wastes. If your Echo draws sheriff or Accord heat while you are away, journal echo heat shows how it climbed (help echo-journal).
Critically hurt Echoes path home (echo homebound hard forces it sooner).
Celestial Mantles death-kick into spirit and Cadence possess back when echo husk is on. At 0 HP you go to the Lebanon Hospital when echo clinic allows -- never deleted or looted. A stake, decapitation, or living-fire finish on a monster Echo still true-kills: the spirit goes to Purgatory instead of a ward bed (help death | help incap).