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personality

Same text as in-game help personality.

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personality -- taste tags that shape offline life (anytime, free)

Aliases: traits, trait

How you play
  1. personality -- list your traits and how far you may wander.
  2. personality traveler town|map|realm|none -- set wander reach (only one reach at a time).
  3. personality add <trait> -- stack a lifestyle taste (barfly, brave, no fixed address, …). Spaces are fine -- no need to type an underscored id.
  4. personality remove <trait> -- drop a trait.
  5. idle or quit -- let the town AI use them (help cadence).
  6. help personality catalog -- full trait list (blurbs + tags).

Personality traits are free taste tags. They do not make you hit harder. When you idle or quit, your Echo keeps living in town -- these tags steer hangouts, wander reach, and reactions. Add or drop them anytime; nothing costs dollars.

Brave skips panic-flee. Fearless skips fear-hide. Adventurer is a Cadence lifestyle. Undertaker buries corpses. Looter scavenges corpses.

Trait catalog lives on help personality catalog (and help <trait>).

More detail: help personality more

See also: help personality more | help personality catalog | help cadence | help relationships