soul ledger -- Demon banked souls, deposits, and Deals Full soul takes (kill-drain, sacrifice, corrupt-to-empty, collecting a Deal lien) bank one spendable soul. You spend them to seal Deals or to deposit toward Hell or Heaven. Plane tallies are staff-facing only. How you play 1. Take a full soul corrupt / devour kill / sacrifice / lien collect 2. deal <player> costs 1 banked soul when they accept 3. deposit soul hell|heaven (or depositsoul hell|heaven) Deal clock: after accept, the debtor has about 10 real hours. Death in that window pays you; past due, physical invisible hellhounds hunt them -- they path to you, slowly break locked doors and chew goofer / salt barriers, and fight to kill (logout does not clear the lien). Celestials and Hellhound-Seeing Glasses (equip on head) can see the pack; ordinary weapons pass through -- angel blade / demon-killing knife / The Colt. Everyone else gets pressure tells. Remaining grace shows on their score in game time with RL hours in parentheses; open liens list on souls. See help deal | help hellhound glasses | help traps. See also: help demon | help deal | help souls | help hellhound glasses