psychopomp -- Reaper Discipline (claim / ferry rites) Psychopomp is the skill sheet for the Reaper job. Learning it (or receiving it with the Mantle kit) is what unlocks the claim and ferry verbs in play. How you play 1. Hold Reaper celestial Origin + reaper Path (chargen Awakened, cast, or GM set) 2. Know Psychopomp granted with the Mantle kit, or learn psychopomp 3. claim / ferry work the death queue (help reaper) 4. reap <name> cut a weaker living thread (help reaper) 5. teleport Adept+ Mantle-travel between afterlife hubs and dying sites (~15 fuel) The Reaper Path (Celestial Mantle) is a separate check: without that Mantle you still know the rites, but you cannot claim or ferry souls. That split matters for roleplay conversion -- a Reaper turned mortal keeps Psychopomp on their sheet and can use it again only after they hold the Mantle. Open jobs also drip Mantle training / growth while you walk them (capped per ferry -- see 'help reaper'). The Mantle veil, reap gates, and Mantle-travel are Path powers documented on help reaper. GM tip: set me origin celestial then set me path reaper (me/self mean you). See also: help reaper | help death | help learn | help celestial