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probe

Same text as in-game help probe.

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probe -- mind reading (Angel / Demon)

Angels read with clean grace authority; Demons scent or flay. Probe reveals facts already on the target (needs, home, ties) -- it does not invent lore.

How you play
  1. probe Castiel     (Angel in room)
  2. scent Dean        (Demon baseline)
  3. flay Sam          (Demon T3+, same room, engaged)

Angel / God
  probe <name>     grace probe: name, needs, home, friends (Novice+ fuel)
  discern          vessel / possession sight (see 'help discern')

Demon
  scent <name>     emotional scent + needs peek (all Demons)
  flay <name>      Knight-of-Hell (Tier 3+) invasive rip at touch range grey-eye tell; [MIND_PROBED] shreds evasion briefly

Blocks: Enochian wards, devil's traps, iron, peer Celestials / Gods.

See also: help discern | help vessel | help angel | help demon