planes -- Earth, Heaven, Hell, and the other realms
For how realm families and cosmological tiers stack, see help cosmology.
How you play (getting there)
1. Death -- your spirit may land in Heaven, Hell, or Purgatory
(help death); your body stays on Earth.
2. Angel -- teleport / realmhome (help teleport | help heaven).
3. Demon -- gates, ridereaper, dteleport (help demon travel).
4. Elemental -- home reaches (help elemental).
5. look / rift -- another plane bleeding into a room (help planar).
Every room sits on a plane. Most town life is Earth. Other planes are homes, afterlives, or elemental reaches.
Atlas names
earth / heaven / hell / purgatory
fire / water / air / stone -- Cinder, Tide, Gale, Stone Reaches
dream
Deep pages: help earth | help heaven | help hell | help purgatory.
Overland grids: help wilderness.
See also: help cosmology | help death | help wilderness | help vessel