Help · help horseman

horseman

Same text as in-game help horseman.

Play in your browser Help index

horseman -- Cosmic Tether (Apocalypse office, staff/event)

Not field Reaper Mantle and not chargen. Horsemen are Apocalypse offices -- War, Famine, Pestilence, and Death as the quartet seat. Rings are dormant keys. Wearing one does not make you a Horseman.

How you play (when staff or an event grants the path)
  1. The matching Horsemen ring is quiet jewelry until staff or an event opens Apocalypse work
  2. commune / channel / favor -- shared Cosmic loop (help cosmic)
  3. Death aspect only: reading -- enter Death's Reading Room pocket

Top stats lean POW / FOC / PRE.

Aspect notes (MVP)
  War / Famine / Pestilence -- path grant; aspect verbs are not live yet.
  Death -- Reading Room access; succession is not live yet.
  Rings -- dormant; they do not mint Colt immunity by themselves.

Colt and celestial steel cannot kill a true Horseman (help colt).

See also: help cosmic | help reaper | help walking stick | help favor