horseman -- Cosmic Tether (Apocalypse office, staff/event) Not field Reaper Mantle and not chargen. Horsemen are Apocalypse offices -- War, Famine, Pestilence, and Death as the quartet seat. Rings are dormant keys. Wearing one does not make you a Horseman. How you play (when staff or an event grants the path) 1. The matching Horsemen ring is quiet jewelry until staff or an event opens Apocalypse work 2. commune / channel / favor -- shared Cosmic loop (help cosmic) 3. Death aspect only: reading -- enter Death's Reading Room pocket Top stats lean POW / FOC / PRE. Aspect notes (MVP) War / Famine / Pestilence -- path grant; aspect verbs are not live yet. Death -- Reading Room access; succession is not live yet. Rings -- dormant; they do not mint Colt immunity by themselves. Colt and celestial steel cannot kill a true Horseman (help colt). See also: help cosmic | help reaper | help walking stick | help favor