Usage: command How you play 1. help zombies — read this page 2. zombies when your sheet and room gates match the blurb below 3. zombies -- shamblers, sewer nests, and brain bait (report 201) zombies -- shamblers, sewer nests, and brain bait (report 201) Mindless corpses raised wrong -- not ghouls, not player Origins. They lurch in town sewers at night and in wilderness ruins after dark. Where they spawn Sewer dens (spawn_nest: sewer) under Lebanon and Lawrence -- shambling and rotpit zombies only. More activity at night; daylight slows them. Wilderness earth-dweller cells (ruins, graves, wastes) can roll extra zombie bands on night walks. Brain bait 1. bait drop a severed head or zombie brain here 2. drop a severed head decap finishes also stamp the room as bait 3. Shamblers in the zone shuffle toward the scent when idle Harvest scavenge brain <body> pry a brain from a fallen zombie corpse butcher still takes meat; brains are separate loot for bait or salvage Hunter journal credits monster/zombie kills. See help spawn nests for den caps and help scavenge for corpse harvest order. See also: help scavenge | help decapitate | help spawn nests | help hunter