Help · help recruit

recruit

Same text as in-game help recruit.

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recruit -- ask Dean or Sam to ride along for a while

Close-tie beckon (help beckon) still works if you are already family or friends with them. This verb is the hunter handshake for anyone in the room: they will tag along until the case is done, a timebox ends, or you send them back on the road.

How you play
  1. Stand in the same room as Dean or Sam
  2. recruit dean          or: ask dean to help
  3. recruit sam for 3 hours     optional timebox (game hours)
  4. unrecruit dean        or: release dean     send them back on the road
  5. They peel off on their own after your hunt/haunt/dungeon is done

They will refuse if they already caught a case, are locked up, hurt, or riding with someone else. Busy line is in-character -- try them after. While they ride with you they pause touring hunter boards around the country; releasing them puts them back on that circuit.

Dean or Sam may ask you first (type recruit dean if you want them along -- it does not auto-bond you). If you are already friends with them, they may call you for backup when about to hunt alone -- same handshake.

Hunt, haunt, or dungeon with them enough times (or pull them out of a bad spot) and they may start calling you a friend -- you do not have to type relate friend first. See help relationships.

See also: help beckon | help follow | help group | help relationships