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pawn

Same text as in-game help pawn.

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pawn -- on-duty pawnbroker desk (appraise / haggle)

Garth's secondhand counter buys almost anything you walk in with. Ordinary street goods stay on his shelf. Rare salvage, magi reagents, and hunter combat kit get packed and mailed to Curio Lux's traveling wagon -- you still get paid at the desk (help townshops).

How you play
  1. Stand in the Pawn Shop (Lebanon: Main Street Near the Pawn Shop → east; Lawrence: Massachusetts Street Near the Pawn Shop → west)
  2. list / buy / buy <n> <item>   ordinary secondhand (clothes, gadgets, junk jewelry)
  3. sell <item> / sell <n> <item> / sell all <item> / sell all backpack -- rare / magi / hunter combat pieces consign to Curio Lux instead of the local shelf
  4. work  (or work as pawnbroker)   -- on-duty desk loop below
  5. appraise <item>           -- fence range for an item nearby
  6. appraise <name> <item>    -- appraise something in a customer's hands
  7. haggle                    -- on duty: flavor bark; at any shop: Grifting discount

Money still uses buy / sell. Quantity forms (buy 5 stake, sell all red, sell all backpack) clear a pile in one trip -- the desk stops when the shelf, wallet, or matching goods run out. At shop counters, **haggle** rolls Grifting for a one-purchase discount (help professions). On duty at the pawn desk, **haggle** is flavor bark only.

Magi chalk and candles: Old Botanica, south of the Lebanon pawn floor (Lawrence: east of Massachusetts near the pawn -- help botanica). Hunter iron: Rimrock Surplus, west of Main Street near Ash Garage (Lawrence: Highway West Sporting Goods -- help surplus). Mechanic parts stay at Ash Garage; scrap at Singer Salvage Yard in Sioux Falls (enter sioux falls). Lebanon's town scrap lot behind Ash Garage is not Bobby's yard.

Procurers off desk use the same appraise verb for a Spirit fence read (help appraise) -- on duty the pawn desk still wins.

What it does
  0 Spirit.

See also: help work | help sell | help townshops | help botanica