path -- show or pick your Path / Background / mortal cover Your Path is who you are day to day under your Origin -- Soldier, Witch, Vampire, Angel, and the rest. Bare path shows what you already carry. Humans are always mortals. A Background is mortal + trade (Detective, Hunter, …) -- mortal is plain townsfolk with no trade kit yet, and you can still pick a real Background later with path <id>. Every other Background locks in. How you play 1. path see your Path (and mortal cover, if any) 2. path <id> Humans: choose a Background (Mortal is still open later) 3. path background list mortal covers (Awakened Origins) 4. path background <id> add or change your cover (30 game-day cooldown once a cover is set; old trade schools fade) 5. help <your Path> open that hub for verbs and fuel 6. help paths full catalog of every Origin and Path A different kind of character? Awakened Origins (Monster, Celestial, Divine, Mutant, Cosmic, Constructed) keep their Lineage, Mantle, Faith God kit, Bloodline, Strain, Tether, or Core on Path. They may also wear a mortal cover -- a Mundane Background kit (detective, witch, soldier, …) -- with path background <id>. That cover does not replace your nature: fuel, guise, and Grace still follow your true Origin. Hunter and Slayer are never offered as covers. Celestials cannot take Prophet (that office stays mortal). Slayer stays off the Human menu too -- staff / rare roll only (help slayer). Awakened mortal cover is not a costume rack: after your first cover, you wait thirty game-days before swapping again, and Discipline ranks tied to the old trade drop when you do (help disciplines). See also: help paths | help origins | help human | help monster