Help · help ooc

ooc

Same text as in-game help ooc.

Play in your browser Help index

Usage: command

How you play
  1. help ooc — read this page
  2. ooc when your sheet and room gates match the blurb below
  3. ooc -- out-of-character chat (global channel)

ooc -- out-of-character chat (global channel)
Talk to every connected player, regardless of room. Your body stays where it is; Echoes offline do not hear OOC.
  ooc <message>     send a line to everyone online
  ooc               replay the last 20 OOC lines
Lines look like ((OOC)) [Name]: text so they never rely on color alone. Sighted color (when ANSI is on) paints the whole line bright aqua so it cannot hide in room descriptions. config channel ooc <role> paints a different whole-line color instead (gold, teal, alert, ...).
History keeps the last 20 lines across copyover and restart (still a short ring, not a forever log). While the Veil is stitching (game restart or a short freeze), the gateway may relay OOC for logged-in players using your account or character label from before the drop.
Tune the colors with: config channel ooc <role> | config channel say <role> | config channel emote <role> | config channel tell <role> | config channel questions <role>
Room say lines use the say role; emote and smote use emote; tell and reply use tell;
Questions still uses layered ((QUESTIONS)) chrome (crimson parentheses, gold letters) unless you set a whole-line role.
Staff may also mirror live OOC lines to the Discord #ooc channel when that bridge is configured (history replay does not re-post). Link your account with account discord link, then in Discord post !link YOUR-CODE (or /link) in #ooc — linked players can chat both ways.
Ignore an account on OOC only (not in-character speech): mute <account|character>  |  unmute  |  mutes
For how-do-I-play questions, prefer questions (help questions) so OOC stays social.

What it does
  0 Spirit.

See also: help formatting | help config | help comms | help mute