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mark of cain

Same text as in-game help mark of cain.

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mark of cain -- Cain's soul-bound brand

The true Mark is a singleton covenant -- only one bearer exists in the world at a time. It does not strike on its own; it remembers who may wield the First Blade as the show intended.

How you play
  * True Mark + true First Blade together unlock apex finishes on cosmological prey (gods, archangels, leviathans, and similar).
  * Mark alone builds corruption on your score sheet -- Cain's
    endurance and murder-hunger pressure, not an offensive upgrade without the jawbone. High corruption softens incoming harm only.
  * recallblade -- when you bear the true Mark and registry names you
    as the blade bearer, call the singleton jawbone back to your hand if it was left elsewhere (stamina cost, cooldown).
  * Pit shade-echo Marks use a capped Shade echo meter -- never apex.

Shade copies
  Deep Purgatory Pit carriers sometimes wear a shade Mark. Killing a Cain-echo carrier guarantees a shade drop. Random mythic pools may rarely roll a shade jawbone -- never the true pair.

What to do with a shade Mark (inventory item)
  * Carry or equip it like any artifact -- it is not the singleton true Mark.
  * score shows a capped Shade echo meter instead of true corruption (help mark of cain).
  * Pair with a shade jawbone for monster-band finishes only -- never apex god-kills (help first blade).
  * Sell ordinary iron weapons at Rimrock Surplus or Garth's pawn desk (help sell | help surplus).

See also: help first blade | help purgatory | help colt | help walking stick