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health

Same text as in-game help health.

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health -- limb injuries and fight marks

Usage: health

How you play
  1. health        after a fight or spar
  2. treat / clinic / sleep when a region is disabled or wounded
  3. score combat  for stat budget and armor secondaries

Quick read on your structural wear (bruised / wounded / disabled per region) and transient combat marks (winded, staggered, …). Starts with how your lifeforce feels in plain RP bands (bloodied, lightly wounded, …).

``hp`` / ``lifeforce`` stay the one-line aggregate pool. Use ``health`` when you want the limb list without ``score combat``. With ``config combatnumbers on``, the opening line also shows your lifeforce fraction, and combat damage lines split Lifeforce loss from what the struck region soaked (so a big swing can show a small Lifeforce number plus ``N soaked by torso``).

See also: help wounds | help hp | help condition | help hospital