township -- found and build a player town on the America atlas How you play 1. Travel to a clear America overland macro cell (not inside Lebanon / Lawrence, sewers, or dungeon mouths). 2. township claim <TownName> spend founding materials from your pack; raises a plaza shell + sewer underpass. 3. Passers-by: walk or drive to that atlas cell, then enter <townname> (your slug alias) like any other pocket mouth. 4. township builder add <name> invite builders (founder only). 5. township deposit wood 10 stock the town worksite ledger. 6. township dig north extend main street + matching sewer; every third tile gets a grate down. 7. On commercial road: shop open <Name> <type> (see help shop). 8. township populate neighborhood east 5 porch-shell homes (builders). 9. township civic graveyard cemetery spur with bury plots. 10. township abandon confirm founder clears the atlas mouth. One founder per character; one town per macro cell. Builders share dig / populate rights. Player towns run Cadence-lite when unwatched — Lebanon stays full-fidelity. See also: help shop | help homestead | help atlas