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slumberdepths

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slumberdepths -- Void-Touched procedural Slumber Depths

Voluntary solo runs beneath the Black Horizon. Memory chimera strata
(procedural + curated Empty Chimeras), entropy/nullify combat, memory ash hoard, and ultra-rare Empty-exclusive prestige gear.

How you play
  1. dreamdeeper on Black Horizon (Void-Touched only)
  2. Clear fracture/echo trash; kill the threshold guardian
  3. focus to tear the membrane, then descend to the next stratum
  4. wakeself to bail without banking, or extract slumber:
       Black Horizon shore (banks ash and ends the run), or a cleared threshold on S9, S18, … (banks ash and you keep descending)
  5. slumberdepths board -- deepest strata leaderboard

Combat: finish memory chimera with entropy, nullify, or ordinary lethal blows.
They are void sediment -- not Earth ghosts -- so salt, iron, and exorcism will not hold. Mundane weapons still work but the void pushes back; void kit is the intended path (help entropy). Each chimera kill returns Cosmic Charge (more on threshold guardians; entropy/nullify finishes pay a little extra).

Kick-out (not random): **Shadow** noise stacks only on **non–Empty natives**
(mortals/celestials trespassing in strata). Void-Touched and Empty Avatar denizens ignore Shadow snap — Slumber is home. **Depth Drain** ticks on everyone while in strata (combat kills and successful focus ease it); Empty natives feel a much slower, higher cap. Either meter at cap snaps you to the Black Horizon and ends the run (unbanked ash lost). Death reforms on the Horizon instead.

Craft (Black Horizon or anywhere)
  voidcraft (alias combineslumber) -- fuse 5 banked memory ash + 1 void scrap into denser mnemonic ash (+3 net). Void scrap drops from threshold guardians.

Strata affixes (Hollow Moon, Wrong Echo, …) tint room prose and tighten
Shadow / Depth Drain caps while you descend.
  - memory ash (bank with extract slumber) and rare void scrap
  - Ultra-rare Empty exclusives (Formless Dread, Calcified Choir, True-Dead Beast, Lucid Dreamer clothing, five void weapons) -- Empty-plane only.
    These never fall in on Purgatory. See help empty-gear.

Pressure: Shadow noise snaps **trespassers only** (not Void-Touched / Empty Avatar natives). Depth Drain still applies to everyone but is gentler overall and much gentler for Empty natives. Neither is a random kick — affixes can tighten caps. Death reforms on Black Horizon (not Clinic).