fightlog -- cinematic combat replay buffer Live combat can stay short (especially in screenreader mode) while the full prose engine still runs. Fightlog buffers YOUR cinematic lines so you can reread them after the fight -- resting, clinic, downtime. How you play 1. config fightlog on (or fightlog on) -- start buffering 2. Fight as usual -- live lines stay brief if screenreader is on 3. After the fight: fightlog read 4. Optional: fightlog save -- copy into journal before TTL 5. fightlog clear [n|all] -- drop what you do not need Default: on when you enable screenreader; off for sighted play. Anyone may turn it on. Bouts expire after 30 real minutes (wall clock). Up to 3 bouts, 200 lines each. Survives logout until TTL or you clear them. Useful commands fightlog list buffered bouts + TTL left fightlog read [n] page the cinematic lines (newest if bare) fightlog save [n] copy a bout into your journal (chunked) fightlog clear [n|all] drop one bout, all, or 'active' fightlog on|off|status toggle buffering config fightlog on|off same pref via the config hub combatdiag on|off lexicon (role:pool) tags also land in the log when this was on during the fight See also: help flavor (pick which voice your discipline reads as) | help formatting | help combatdiag | help journal