Help · help style

style

Same text as in-game help style.

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style -- favor Martial, Weapons, or Magic fight voice

Your favored style steers fight prose and which Discipline Mastery gains from scraps. Blocking a style keeps it out of auto picks without deleting the school.

How you play
  1. style -- show favor, blocks, and telekinesis prose setting.
  2. style martial|weapons|magic -- favor that voice.
  3. style block <style> -- soft-block (rare prose / Mastery).
  4. style block tk -- hide telekinesis / psychic seasoning in your combat text.
  5. style unblock <style|tk> / style clear -- undo blocks or clear everything.

What each style means
  Martial -- fists, Martial Arts, beast / devour body schools.
  Weapons -- steel, stakes, guns, Weapon Mastery. Hunter Arts is
  folklore monster-killing (salt, iron, the lore) riding whatever you actually have in hand -- it never invents a machete.
  Magic -- Force Projection and other caster Disciplines. Unarmed spar with
  ``style magic`` practices foundation Magic (not Martial Arts).

Notes
  Mechanics do not change when you block TK -- only the cinematic voice.
  Explicit Path verbs (bite, judgment, …) still work even if that style is blocked.
  Favored Magic may cast even with a focus item in hand.

See also: help engagement | help disciplines | help combat | help mastery