removals -- drive out spirits, Demons, Angels, and planar natives (hub) Supernatural plumbing is not one-size-fits-all. Demons answer grace banish / Hellcraft exile / Devil's Gates. Angels answer Enochian sigils. Ghosts want salt, iron, and anchor burns -- not Hell banish. Elementals and stamped planar visitors answer planeban (alive in the body). How you play 1. expel <name> let the game pick your best non-lethal rite 2. expel demon|angel|ghost|planar|kill <name> force a branch 3. Or use your kit verb directly (banish, exile, gateshove, planeban, cast banishsigil, exorcise, saltburn, …) 4. Occultists: ritual exile <name> (or bare exile) -- help ritual Ghost haunt permanent clear 1. investigate at the haunted home 2. cast gravebeacon or cast seance there (reveals the anchor) 3. salt or circle to trap 4. saltburn at the anchor (salt packet + hunter lighter) expel kill never defaults to smite -- type it explicitly for lethal grace. See also: help expel | help banish | help planeban | help exorcise