Help · help remodel

remodel

Same text as in-game help remodel.

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remodel -- redecorate house / hotel / apartment rooms from templates

How you play (street house or homestead)
  1. claim a house (or stand in one you already claimed) -- or rent a hotel/motel room and stand in it
  2. Walk into the chamber you want to restyle (living room, bedroom, …)
  3. remodel                 list room types
  4. remodel bedroom         show short looks for that type
  5. remodel bedroom 2       apply look 2 (name, description, flags)
  6. remodel motel 2         spooky motel restyles (for Motel NA rooms)
  7. remodel garage 1        attaches a garage bay to your house (type garage from the living room). It is part of your home, not a new house for sale. Inside: living goes back, out to the street for driving.
  8. remodel backyard 1      fenced yard + herb pick nodes; Backyard exit (outdoor)

How you play (apartment studio)
  1. claim or buyhome inside the unit
  2. remodel                 list studio layouts only
  3. remodel studio          standard one-room looks (bed nook + kitchenette in one space)
  4. remodel studio 2        apply that look
  5. remodel refined         upscale studio looks (same one room -- no extra chambers)

How you play (apartment penthouse)
  1. claim or buyhome inside the living room (Penthouse P units on the top floor)
  2. remodel                 list house room types (bedroom, kitchen, living room, …)
  3. remodel kitchen 1       restyle the kitchen (home cook works here)
  4. No garage, backyard, or remodel studio / refined in penthouses

Apartments cannot dig garage or backyard chambers. Penthouses ship as four-room units (populate penthouse).

Types include living room, bedroom, bathroom, kitchen, game room, secret cellar, library, workshop, garage, backyard, ritual chamber, sunroom, attic, panic room, training room, nursery, music room, shrine, and motel room.

Some styles appear only for your Background or Lineage. Universal styles 1-3 always show; matching kit rows append as extra numbers.

A homestead shrine is quiet prayer space until a God consecrates it as their chapel (help consecrate | help minister). Each type has three universal looks plus optional kit extras.

Kitchen unlocks home cook / bake (buy grocery staples, then recipes -- help cooking). Fridge bag meals still work in any house chamber.

Workshop unlocks hunter craft, prepare, and repair at your bench (see help craft and help repair) -- same as Ash Garage, without the vendor shelf. Library unlocks research and language study. Training room (dojo) unlocks train drills. Ritual chamber unlocks train study|hold and faster mana recover. Secret cellar unlocks ferment beer and moonshine (help brewing).

Garage is special: it attaches a bay to your claimed house (not a new house for sale -- ignore buyhome in that chamber). Compass links into that chamber become a named Garage exit on the adjoining room (look shows Garage; walk with garage). Remodel the chamber to something else to put the compass exit back. One Garage named door per adjoining room. Your walk-out exits from inside the garage stay put -- remodel never traps you.

Backyard works the same way with a named Backyard exit (outdoor yard room; living link returns inside). Pick herbs with pick / herbs; pet yard lets dogs and cats stay in the fenced yard while you are home.

Renters may remodel the exact room they rented. The new title and prose save with the map.