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history

Same text as in-game help history.

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history -- life sheet (post-creation biography + declared priors)

Structured IC backstory separate from private journal notes and Path background.

How you play
  1. history bio origin <text>     upbringing
  2. history bio work <text>         life before town
  3. history bio family <text>       kin (usually private)
  4. history bio secrets <text>      private knowledge
  5. history bio public <section>  excerpt on look for people who know your face
  5b. research <name> at a library  read someone's public bio sections (Research skill)
  6. history prior add <crime> in <place> <year>   served prior (flavor)
  7. history prior add ... fugitive  ends with fugitive -- confirm marks you WANTED
  8. history prior confirm | cancel  finish or abort a fugitive add
  9. history prior list | history prior erase <n|all>
 10. history sheet | score history     your summary + official record
 11. history sheet <name>              gated life-sheet (PI / deputy / federal)
 12. history rapsheet <name>           official charges (same license)

Paragraph breaks: type %n inside the text for a blank line (example: history bio work Left town.%n Came back scarred.). A literal backslash-n also works.

Bio sections cap at 2000 characters. Priors use justice crime ids (pickpocket, rob_till, assault, murder, forgery, ...). Served priors are flavor only.
Official record on score history / history sheet groups matching charges (same crime, tier, and witness tag) so a long stack reads as 32 murders (tier 2, witnessed) instead of one identical line per mark.
Fugitive priors call deputies after you confirm.

See also: help journal | help background | help rapsheet | help research