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dragon

Same text as in-game help dragon.

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dragon -- Eve's raising crew (hunter page)

Hidden Monster kit. Not chargen. No gift. No succumb. No homestead.

During Mother's Stir, two people wait in the Grants Pass sewer like they belong there, and a pale traveler watches the I-5 grade. Gold in a wet heap. An iron cage. A skin-bound book on the brick.

Top stats lean POW / VIT / FIN.

How you play
  1. look -- gold, cage, altar. pierceveil if their hands run hot
  2. get the gold, free <name>, or tear page -- first one wakes the nest for everyone already there and anyone who walks in after
  3. research journal (or research dragon / bruncvik) at a library or in the nest
  4. pull blade -- the pull fails; what breaks from the stone still cuts them
  5. Ordinary weapons glance. The broken blade finds purple in the cut
  6. Free captives and steal pages to slow the raise. Ignore is legal. Nursery still comes

Players are not vessel candidates. After Nursery the dragons hide. No leftover gold farm.

See also: help eve-stir | help eve-nursery | help combat | help grants-pass